Echoes of the Aztec Beast

First game made with godot 4.3, Entry for VimJam5

Our adventurous coati named Fee found an old ruin while exploring their local jungle. While inspecting the closer she found herself in a pickle and is now trying to escape an ancient beast. During the escape she needs to overcome many obstacles to reach the exit.

Solve Minigames like in WarioWare and escape the Beast.

How to play

You are auto-running on the main map, if you reach an obstacle, solve the Minigame. Keep running until you reach the Exit. Keep a good distance from the the Beast, if it catches you, it's Game Over. Don't let the Timer run out or bad things will happen.

Controls

Every Minigame has a little introduction at the start, LMB (left-click) to start the Microgame. Most of the Microgames are solvable by clicking on something, keep an eye on special mouse and control prompts like RMB.

Use LMB to click through the prolog (Comic) or hold RMB to skip.

Credits

3rd party assets

Music

Sounds

Sounds from OpenGameArt.

For more details, see CREDITS.

Development log

Comments

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Hey good job on this! I like the art style!

The puzzles were satisfying but aren't interesting enough to play it more than a few times. I kept getting stuck on the 2nd turn the artwork puzzle. It was just hard for me to see what it was supposed to be and was already running out on time usually. 

I think if the puzzles were in a random order it might have made me try a few more times. Like if I got that puzzle first I could probably have time to figure it out and then could complete it faster later.

But I enjoyed it for the time I did play it!

Two miscellaneous but specific other feedbacks:

  • I lost a lot of time on the instructions screen the first couple of play throughs as I didn't realize the clock was still ticking. (or even that there was a clock the beginning of the first run)
  • The fly swatting one - it would be nice to have like a hand or flyswatter sprite on the screen, which could give a bit bigger surface area to swat, as opposed to the cursor