Echoes of the Aztec Beast
Echoes of the Aztec Beast
First game made with godot 4.3, Entry for VimJam5
Our adventurous coati named Fee found an old ruin while exploring their local jungle. While inspecting the closer she found herself in a pickle and is now trying to escape an ancient beast. During the escape she needs to overcome many obstacles to reach the exit.
Solve Microgames like in WarioWare and escape the Beast.
How to play
You are auto-running on the main map, if you reach an obstacle, solve the Microgame. Keep running until you reach the Exit. Keep a good distance from the the Beast, if it catches you, it's Game Over. Don't let the Timer run out or bad things will happen.
Controls
Every Microgame have a little introduction at the start, LMB (left-click) to start the Microgame. Most of the Microgames are solvable by clicking on something, keep an eye on special mouse and control prompts like RMB.
Use LMB to click through the prolog (Comic) or hold RMB to skip.
Credits
- @furudbat - Programming
- @blacktiger5 - Art
3rd party assets
Music
- by Kevin MacLeod (incompetech.com)
- Sinister Instrumental Music: Antenalosmusic
Sounds
Sounds from OpenGameArt.
For more details, see CREDITS.
Published | 10 hours ago |
Status | Prototype |
Platforms | HTML5 |
Authors | FuruDBat, Blacktiger5 |
Genre | Racing, Adventure, Puzzle |
Made with | Godot |
Tags | Furry, Godot, minigames, Mouse only, Pixel Art |
Code license | MIT License |
Asset license | Creative Commons Attribution_NonCommercial_NoDerivatives v4.0 International |
Average session | A few seconds |
Languages | English |
Inputs | Mouse |
Links | GitHub, Bluesky, Bluesky - Artist, Twitter/X |
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