JunkForge
Not even the Intro and Tutorial is done :(
- You can craft a bit
- Test Dialogic
- Shop with Customers, sell Junk-Weapons
- Collect Items in the Junkyard
Drag&Drop Items from your Inventory into the crafting table, if you can craft anything the "Crafting"-Button gets enabled, right-click to remove the items from the table.
Drag&Drop the crafted Weapon on the shop counter and sell the crafted weapons
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Plan is to finish this game after the Jam is over and properly after the Holidays:
- [ ] collect parts from the Junkyard
- Pay for Re-roll Items
- randomize item parts, sell value, rarity, ...
- [ ] Crafting station
- show created weapons on the weapon rack
- show properties of items (quality, rarity, sell value, item type)
- unlock more blueprints (find in junkyard?)
- [ ] Shop
- customers queue, randomize customers and orders
- serve customer or deny service (next customer)
- dynamic sell pricing (item part rarity, quality)
- customer requirements for weapon like weight, durability, blunt vs. slash, ...
- drag&drop weapon from weapon rack (customer or counter)
- [ ] End-Game ?
- max. 3-5 customers per day
- day rent at the end of the day
- show balance sheet, make stonks
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Credits
- furudbat - Programmer
- Blacktiger5 - Art
Updated | 1 day ago |
Published | 3 days ago |
Status | Prototype |
Platforms | HTML5 |
Author | FuruDBat |
Made with | Godot |
Code license | MIT License |
Asset license | Creative Commons Attribution_NonCommercial_NoDerivatives v4.0 International |
Average session | A few minutes |
Languages | English |
Inputs | Mouse |
Links | Bluesky, Bluesky |
Comments
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I looks AMAZING. I didn't understand how to craft stuff, I'm not sure if it was finished. If you want to help me with art next time, hit me up.
You can drag&drop items from the Inventory (right window) to the crafting table (left), right click to remove the items from the table.